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Skull Lord Var-Gall

Lizardmen Legendary Force Defense

Skull Lord Var-Gall Force
DEF
Legendary
Lizardmen

Skills

Gleeful Ripping
Multiplier: 1.35 DEF
Attacks 1 enemy 2 times. Each hit fills this Champion’s Turn Meter by 5%. Has a 30% chance to repeat this skill. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Damage +5%
Heal Reduction Heal Reduction
Skull Claim (3 turns)
Has a 75% chance of placing a [Provoke] debuff on a target for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team. Places a 25% [Strengthen] buff on all allies for 2 turns.
Provoke Strengthen Strengthen
Abyssal Clutch (4 turns)
Multiplier: 3.85 DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
  • Level 2: Damage +10%
  • Level 3: Buff/Debuff Chance +5%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +10%
  • Level 6: Cooldown -1
Decrease ATK Decrease ATK
Horrific Foe
Passive
When attacked, decreases the attacker’s MAX HP by 5%. Decreases the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be decreased by 5%). Cannot decrease a single enemy’s MAX HP by more than 50%. Occurs once per enemy attack. Has a 50% chance of placing a [True Fear] debuff on targets any destroyed MAX HP.
Skull Brood (3 turns)
Passive
At the start of this Champion’s turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.