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Narma the Returned

Knights Revenant Legendary Magic Support

Narma the Returned Magic
SUP
Legendary
Knights Revenant

Skills

Hell Crescent
Multiplier: 4.9 ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of 3 random debuffs on the target by 1 turn.
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +15%
Weirding Dance (5 turns)
Multiplier: 6.5 ATK
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion’s MAX HP.
  • Level 2: Damage +10%
  • Level 3: Buff/Debuff Chance +5%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +10%
  • Level 6: Cooldown -1
  • Level 7: Cooldown -1
Decrease ATK Decrease ATK Leech Poison Poison
Toxin Trance (5 turns)
Multiplier: 6.8 ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] on all enemies for 3 turns instead.
  • Level 2: Damage +15%
  • Level 3: Buff/Debuff Chance +5%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +10%
  • Level 6: Cooldown -1
  • Level 7: Cooldown -1
Poison Poison Poison Sensitivity Poison Sensitivity
Caustic Rebuttal
Passive
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
Poison Poison
AURA
Aura
Increases Ally ACC in Dungeons by 80