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Geomancer

Dwarves Epic Force Attack

Geomancer Force
ATK
Epic
Dwarves

Skills

Tremor Staff
Multiplier: 2.4 ATK
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Damage +5%
  • Level 5: Buff/Debuff Chance +5%
  • Level 6: Buff/Debuff Chance +5%
Decrease ACC Decrease ACC
Creeping Petrify (4 turns)
Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a [HP Burn] debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a [HP Burn] debuff placed by this Champion.
HP Burn
Quicksand Grasp (5 turns)
Fully depletes the target’s Turn Meter. Fills the Champion’s Turn Meter by the amount the target loses. Has a 75% chance of placing a [HP Burn] and a 25% [Weaken] debuff on the target for 3 turns.
HP Burn Weaken
Stoneguard
Passive
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. Whenever this Champion is attacked, deflects 30% of the damage instead. When deflecting damage, on each hit, has a 30% chance of dealing additional damage equal to 3% of the target’s MAX HP.
Note: In Patch 4.70, the Stoneguard passive skill has been adjusted. The reflected damage is now classified as “damage reflect” rather than a “damage hit.” Consequently, this change prevents it from triggering the Giant Slayer or Warmaster masteries, and it also disables the effects of certain artifact sets like Stun, Lifesteal, and Toxic. To optimize Geomancer’s performance, it’s advisable to switch his Tier 6 Offense mastery to Warmaster, as this mastery now offers a higher activation chance, thereby enhancing his overall damage output.
HP Burn
AURA
Aura
Increases Ally HP in all battles by 25%